MIDNIGHT MEATBALL
Development Team:
Project Lead: Luke Hodinka
Producer: Sam Mohan
Game Designer: Michael Downing
Art Director: Jackson So
Programming:
Andrew Boulanger, Phu Mark Pham, Lucas KrespiDosSantos
Art Team:
Concept Art: Sung Young Chung, Anda Lu
Character Artist: Sara Noel
Modellers:
Yahya Kassab, Simon Torchetti, Rachel Medeiros, Ivy Chau, Ashfi Reza,
Malka Finkelstein
Animators: Christopher Phillips
Rigger: Pratik Batavia
Sound Design:
Rosangela Hernandez
Developed in Unreal Engine 4
George Brown College, Toronto
2022
Midnight Meatball was developed during the postgraduate program in Game Design at George Brown College.
This was developed from an initial game jam concept "sacrifices must be made", Midnight Meatball became a stylized
As Game Designer I was involved with the aspects of the Map design, Gameplay, layout and management of the 3D art team.




