top of page

MIDNIGHT MEATBALL

Development Team:

Project Lead: Luke Hodinka

Producer: Sam Mohan
Game Designer: Michael Downing

Art Director: Jackson So

​

Programming:

Andrew Boulanger, Phu Mark Pham, Lucas KrespiDosSantos

​

Art Team:
Concept Art: Sung Young Chung, Anda Lu

Character Artist: Sara Noel

Modellers:

Yahya Kassab, Simon Torchetti, Rachel Medeiros, Ivy Chau, Ashfi Reza,

Malka Finkelstein

Animators: Christopher Phillips

Rigger: Pratik Batavia

​

Sound Design: 

Rosangela Hernandez

​

Developed in Unreal Engine 4

George Brown College, Toronto 

2022

​

​

large.png

Midnight Meatball was developed during the postgraduate program in Game Design at George Brown College.

​

This was developed from an initial game jam concept "sacrifices must be made", Midnight Meatball became a stylized 

​

As Game Designer I was involved with the aspects of the Map design, Gameplay, layout and management of the 3D art team.  

 

Midnight+Meatball.png
2022-10-10 21_21_24-Okea - Unreal Editor.png
2022-10-10 21_25_27-Okea - Unreal Editor.png
0nEmyX.png
bottom of page