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MIDNIGHT MEATBALL

Development Team:

Project Lead: Luke Hodinka

Producer: Sam Mohan
Game Designer: Michael Downing

Art Director: Jackson So

Programming:

Andrew Boulanger, Phu Mark Pham, Lucas KrespiDosSantos

Art Team:
Concept Art: Sung Young Chung, Anda Lu

Character Artist: Sara Noel

Modellers:

Yahya Kassab, Simon Torchetti, Rachel Medeiros, Ivy Chau, Ashfi Reza,

Malka Finkelstein

Animators: Christopher Phillips

Rigger: Pratik Batavia

Sound Design: 

Rosangela Hernandez

Developed in Unreal Engine 4

George Brown College, Toronto 

2022

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Midnight Meatball was developed during the postgraduate program in Game Design at George Brown College.

This was developed from an initial game jam concept "sacrifices must be made", Midnight Meatball became a stylized 

As Game Designer I was involved with the aspects of the Map design, Gameplay, layout and management of the 3D art team.  

 

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