MIDNIGHT MEATBALL
Development Team:
Project Lead: Luke Hodinka
Producer: Sam Mohan
Game Designer: Michael Downing
Art Director: Jackson So
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Programming:
Andrew Boulanger, Phu Mark Pham, Lucas KrespiDosSantos
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Art Team:
Concept Art: Sung Young Chung, Anda Lu
Character Artist: Sara Noel
Modellers:
Yahya Kassab, Simon Torchetti, Rachel Medeiros, Ivy Chau, Ashfi Reza,
Malka Finkelstein
Animators: Christopher Phillips
Rigger: Pratik Batavia
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Sound Design:
Rosangela Hernandez
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Developed in Unreal Engine 4
George Brown College, Toronto
2022
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Midnight Meatball was developed during the postgraduate program in Game Design at George Brown College.
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This was developed from an initial game jam concept "sacrifices must be made", Midnight Meatball became a stylized
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As Game Designer I was involved with the aspects of the Map design, Gameplay, layout and management of the 3D art team.




